Jojogape's Devblog

wavyuptrancenter:

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*이 번역작품은 제작자인 @ayosu-itsuki(Jojogape)님의 허가를 받고 제작되었습니다. 감사합니다.

이전에 릴리즈했던 311 한국어 버전을 갈아 엎고 새로 번역하였습니다! 

<변경 사항>

  1. RPG Maker 2003 엔진이 1.12a 버전으로 업데이트되었습니다.
  2. 폰트를 변경하였고 약간의 최적화가 이루어졌습니다.
  3. 게임을 시작할 때부터 전체화면으로 플레이할 경우, 강제로 창모드로 변경됩니다.
  4. 완전히 새로 번역하였습니다.
  5. 문제점: Steam판 RM2K3의 기술적 한계로 인해, 이름 입력 시스템에서 한글을 입력할 수 없습니다. D; 나중에 프로그램을 좀 더 분석하면 어떻게든 되지 않을까요…

311′s Korean translation by WavyUp reached version 2.0!!

Check it out~!

wavyuptrancenter:

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*이 한국어판은 @ayosu-itsuki(Jojogape)님의 허가를 받고 번역 및 개조를 하였습니다. 허가를 해주신 Jojogape님께 다시한번 감사의 말씀을 올립니다.

Someday 0.10 한국어판 2.0을 릴리즈하였습니다.

<주요 변경사항>

  1.  RPG Maker 2003 엔진 버전이 업데이트되었습니다. (1.11->1.12a)
  2. ‘Music Collection'이 추가되었습니다. 이제 Computer World에서 음악을 잠금해제하여 들을 수 있습니다.
  3. 메뉴타입 ‘Monochrome'의 그래픽이 업데이트되었습니다.
  4. 게임이 튕기는 버그 하나를 수정하였습니다. (핵심 사항)
  5. 게임 시작시 출력되는 이미지가 변경되었습니다.

Project: Ongohjishin의 세번째 작품입니다.

New official Korean translation for Someday v0.10!

This translation, made by WavyUp, also adds some extra content, such a fully unlockable music menu in the Computer World, a new menu scheme, and even a new intro!

재밌게 놀아!

someday ost - in the fog
103 plays
Thanks, guys!

So, seeing this is my 1000th post here and the activity seems to have found a minimum again after the release of v0.10 and Tiny Little Melodies, it’s probably time to close the devblog again.

It’ll be up for anyone to see, but I will not post, probably for a long time. The reason is simple: I just don’t have any new devvy stuff to offer. The “Favorite YNFG OSTs” series is also over since I can’t think of more songs and I’m in too many projects to keep up with secondary stuff.

It’s been nice to get back in touch with you all this year. v0.10 got a pretty sweet reception, and I’m very glad for that. But it’s time to start a new chapter.

Remember to check my DeviantArt, if you want to keep up with my stuff! Perhaps even commission me? (wow!?)

Yeah.

See you someday!

- Jojo

001247:

I decided to do some kind of an art summary of this year.

BUT, since I’m not the most constant artist out there I decided to just make a collection of my favorite finished drawings from 2017, the ones I think that summarize my style and skill the best.

I think it’s obvious but I worked a lot with backgrounds this year, I just started taking them seriously now and I’ve improved a lot with them (even if sometimes I still just improvise a plain navy blue background, let me be :P), as a consequence I also worked a lot on the atmosphere, most of my pieces from this year are pretty moody on different ways, I hope I can keep this and improve it in the future.

This year, like the previous one, was marked by a lot of Yume Nikki fangames art, but specially Outotsu Yume, maybe 2018 is the year when I start to actually focus on original stuff… or I just make a lot of Iter Itineris fanart, that’d be cool too.

Of course, I made a lot of pixelart, most of it for Glemsomhet (rest in peace), music and traditional art, and there’s a lot of noticeable improvement from my part in all of those fields (yeah, I said all of them, including music), but I wanted to focus on my digital non pixel drawings for this post.

drawingden:
“Water tutorial by POLYCHAETE
”

canaries:

canaries:

HELLO I JUST FOUND THE BEST FUCKING WEBSITE FOR WORKING ON CHARACTERS AND WORLD BUILDING YEET FUCKERS SEE YOU IN 8 YEARS

If you have been struggling with world building and finding a way to keep track of everything PLEASE GOD LOOK AT NOTEBOOK.AI

Notebook.ai has different categories for different things:

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And then once you make something each category has different questions for you to answer about your world:

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This website is literally a blessing

pinkuboa:
“ someone else made a bingo a long time ago if I remember but I wanted to make my own for the sake of it
This isn’t a measure of how good a game is of course, just how same-y it is to other games. There’s only like one or two that I...

pinkuboa:

someone else made a bingo a long time ago if I remember but I wanted to make my own for the sake of it

This isn’t a measure of how good a game is of course, just how same-y it is to other games.  There’s only like one or two that I consider outright bad (there’s no events just boredom is the worst).  I may sound frustrated but damn i still love .flow and our other edgy fangames.  I just like poking fun at the common cliches the genre has!

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15/25 w o w ! ! !

001247:
“ I haven’t counted how many sprites I’ve made to this point, but I wouldn’t be surprised if I already got past the 100 sprites mark.
It’s hard to believe I started doing this and I’ve got so far, and I still plant to keep adding characters...

001247:

I haven’t counted how many sprites I’ve made to this point, but I wouldn’t be surprised if I already got past the 100 sprites mark.

It’s hard to believe I started doing this and I’ve got so far, and I still plant to keep adding characters so you’re free to suggest ynfg protagonists if you want ^^ (<- That said, I refuse to do characters from Saigo no Uta (nothing special, I just don’t like that game) as well as I refuse to put Miko from Demencia and Sophia from Disorder on here for rather personal reasons), if your character is here and you want me to remove it you’re free to ask me to edit this post too.

Also just for the record, I haven’t played all of the games here (and I don’t like all the games from here that I’ve played), I have some experience on my ynfgs but I’m not some kind of game beating beast.

Keep reading

ayosu-itsuki:

Guys!! I finally made a Ko-fi!!

This service is way more flexible than Patreon. No subscriptions or fees needed! Just one click and you’re good to go.

I will post my best works there soon, as I taste of the things I can do. The two posters for my main projects are already there.